Spell / Skill · debuts Book 2, Chapter 2 — “Primal”

Fear (Spell)

Carl's class spell · routs or slows mobs

A spell from Carl's Compensated Anarchist kit: a successful cast either makes a mob flee or, if it holds, drops its Dexterity by a growing amount per level. At level 5 it affects whole groups. Carl drills it constantly (the front half of the 'Panic' play), though routed mobs yield no experience.

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