The Blood Bar & Gehenna Bramble
The “batshit” punishment the System imposes when the floor fails to clear the last two Odious Creepers (stranded in hunter-only territory). Two new rules bite at once. The Blood Bar: saferoom and personal-space access now runs on tenth-floor rules, a timer that counts down the moment you enter; fill it by killing, or get teleported out, and an empty bar locks you out of every safe space entirely (retroactive, so the idle start at zero). And the Gehenna Bramble: an uncounterable spell seeded at the two surviving Creepers that turns every plant it touches into a ten-meter wall of thrashing, thorn-covered vine spreading ~4.5 km/h (faster at night). A single prick boils your blood and you explode. It stops only within five meters of a stairwell, swallowing the whole floor.
Related entries
- The Creeping Apocalypse (Event)
- Odious Creeper (Creature)
- The Butcher’s Masquerade (Event)
- Mordecai (Character)
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