Notification · debuts Book 7, Chapter 12 — “Hup, Hup, Hup”
Floor-Nine Saferoom & Blood Bar Rules
no hiding out this floor
Floor Nine's revised rules, laid out by Tipid: the blood bar returns once fighting starts, so killing fills it (to ~9–10 hours) while sitting in a saferoom drains it, no camping. Mercenaries are barred from guildhalls during the last two phases except a staff of up to nine, and the merc reinforcements get only level notices, no achievements.
Related entries
- The Four Phases of Faction Wars (Notification)
- The Returned Crawlers (Character)
- Safe-Room Rules (No Violence) (Notification)
- Blood Trail (Debuff) (Notification)
- Mordecai (Character)
Browse
- All System Notifications
- Everything debuting in Book 7, Chapter 12
- All of This Inevitable Ruin
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